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A review of the tau4bills programme three weeks later

Link to the original news post

It has been exactly three weeks since 146th President Thyme signed Executive Order 146-03 “tau4bills” on the 13th of July, fulfilling one of her main campaign promises of incentivizing regular everyday citizens to engage with SimDemocracy’s legislative/political process. When I initially interviewed her about the programme, she cited the people’s implicit right to legislate and wanting to get more people involved with government as reasons for issuing the EO.

you're blind
The profile picture of former President Thyme

In concrete terms, it established a new forum channel in which ordinary citizens could submit bills written by themselves to be commented on and reviewed by both the President herself (now himself) and the general public. If the President approved of a bill, they would petition the Senate to put it on the docket, hold a debate on it, and eventually vote on whether to pass it or not. Writers of a successful bill would receive a compensation of 150 tau.

As already mentioned in my original article about tau4bills, ex-President Thyme initially was very unsure about her programme’s potential success, saying she “quite frankly didn’t know”. Today though, we have concrete data to evaluate her idea’s achievements.

To begin this with a few statistics, the programme has seen nine bills in its three weeks of existence, of which four are joke submissions, thus leaving us with five serious bills. They are:

Now, taking a look at the Senate docket, only one of these five bills has actually reached the Senate, namely the Anti-Fun Act which then went on to be vetoed by President Thyme herself. While of course it has to be noted that for every single one of these submissions there were individual reasons, such as low quality or infeasibility, causing the President to either not even forward them to the Senate or to then later veto them, this also demonstrates a shockingly low success rate. Although, in the interest of fairness, it also has to be mentioned that one of the aforementioned Acts, the Discord Reform Act, was submitted rather recently and thus didn’t have the chance for further action yet.

On the other hand though, the programme did significantly boost citizen’s engagement with the legislative process in one way or another, as many have taken it upon themselves to comment on the proposed bills (rather than proposing them themselves), which would usually be a Senator’s job. Detracting from this, it also has to be mentioned that most of the people to discuss submissions were already more involved with SimDemocracy’s politics. While this still indicates the programme having a somewhat positive effect, it’s also far from its original goal as illustrated by former President Thyme.

It's my dream to have regular people get more involved with our government and the processes that make it what it is.

Concluding this article, the tau4bills programme was - in the most part - unsuccessful and didn’t achieve its initial goals. Still, it serves a purpose and exerts a marginally positive effect on SimDem’s legislative process, leaving the door open for potential greater success in the future.